TY - GEN
T1 - Can we crowdsource Tacton similarity perception and metaphor ratings?
AU - Kwon, Dongjae
AU - Abou Chahine, Ramzi
AU - Lim, Chungman
AU - Seifi, Hasti
AU - Park, Gunhyuk
N1 - Publisher Copyright: © 2023 Owner/Author.
PY - 2023/4/19
Y1 - 2023/4/19
N2 - High-fidelity vibration actuators in recent mobile phones allow designers to crowdsource user evaluation of vibrotactile (VT) Tactons. Yet, little work has examined whether online crowdsourcing platforms can provide comparable results to lab studies. To address this question, we conducted two studies with iOS devices in the lab and crowdsourced settings. In Study I, 40 users provided pairwise similarity ratings for 12 VT Tactons that varied in their parameters (e.g., duration). In Study II, 40 new users rated pairwise similarities for 14 Tactons representing different metaphors (e.g., heartbeat). They also rated the Tactons' match to the metaphors. In both studies, the resulting similarities and perceptual spaces strongly correlated in the lab and crowdsourced settings. Furthermore, 60% of the metaphor ratings were statistically equivalent in the two settings. We discuss the results and outline directions for future work on haptic crowdsourcing.
AB - High-fidelity vibration actuators in recent mobile phones allow designers to crowdsource user evaluation of vibrotactile (VT) Tactons. Yet, little work has examined whether online crowdsourcing platforms can provide comparable results to lab studies. To address this question, we conducted two studies with iOS devices in the lab and crowdsourced settings. In Study I, 40 users provided pairwise similarity ratings for 12 VT Tactons that varied in their parameters (e.g., duration). In Study II, 40 new users rated pairwise similarities for 14 Tactons representing different metaphors (e.g., heartbeat). They also rated the Tactons' match to the metaphors. In both studies, the resulting similarities and perceptual spaces strongly correlated in the lab and crowdsourced settings. Furthermore, 60% of the metaphor ratings were statistically equivalent in the two settings. We discuss the results and outline directions for future work on haptic crowdsourcing.
KW - Crowdsourcing
KW - Haptics
KW - Tacton Design
KW - User Study
KW - Vibrotactile Perception
UR - https://www.scopus.com/pages/publications/85160020225
UR - https://www.scopus.com/pages/publications/85160020225#tab=citedBy
U2 - 10.1145/3544548.3581120
DO - 10.1145/3544548.3581120
M3 - Conference contribution
T3 - Conference on Human Factors in Computing Systems - Proceedings
BT - CHI 2023 - Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems
PB - Association for Computing Machinery
T2 - 2023 CHI Conference on Human Factors in Computing Systems, CHI 2023
Y2 - 23 April 2023 through 28 April 2023
ER -