@inproceedings{0c0b388a919847f5b05d673ba6b1312b,
title = "CureQuest: A digital game for new drug discovery",
abstract = "Cure Quest is an educational adventure game about Clinical Translational Therapeutics, the process of discovery and development of new medical treatments, drugs, devices, and therapies. The game is being developed through collaboration between faculty and students from a game design program and those from a medical school to raise awareness and improve collaboration in the 'bench to bedside' process. Cure Quest aims to address this gap, first with medical students and ultimately for a general audience, with a game that instills wonder and inspires players with drug discovery challenges. In addition to the game's impact when completed, the development process itself presents a novel case study of integrating the interdisciplinary fields of game development and 'team science.' We present the current version of the game in development, the unique design challenges presented by the project, and the evolution of our collaborative process.",
keywords = "drug discovery, game-based learning, medical education, serious games, team science, translational science",
author = "Ben Chang and Janice Gabrilove and Shawn Lawson and Kathleen Ruiz and Mei Si",
note = "Funding Information: This project is supported by grant UL1TR001433 and TL1 TR001434 from the National Center for Advancing Translational Sciences, National Institutes of Health. Publisher Copyright: {\textcopyright} 2021 Immersive Learning Research Network.; 7th International Conference of the Immersive Learning Research Network, iLRN 2021 ; Conference date: 17-05-2021 Through 10-06-2021",
year = "2021",
month = may,
day = "17",
doi = "10.23919/iLRN52045.2021.9459314",
language = "English (US)",
series = "Proceedings of 2021 7th International Conference of the Immersive Learning Research Network, iLRN 2021",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
editor = "Daphne Economou and Anasol Pena-Rios and Andreas Dengel and Heather Dodds and Markos Mentzelopoulos and Alexander Klippel and Kai Erenli and Lee, {Mark J. W.} and Jonathon Richter",
booktitle = "Proceedings of 2021 7th International Conference of the Immersive Learning Research Network, iLRN 2021",
}