Abstract
Two paradigms characterize much of the research in the Information Systems discipline: behavioral science and design science. The behavioral-science paradigm seeks to develop and verify theories that explain or predict human or organizational behavior. The design-science paradigm seeks to extend the boundaries of human and organizational capabilities by creating new and innovative artifacts. Both paradigms are foundational to the IS discipline, positioned as it is at the confluence of people, organizations, and technology. Our objective is to describe the performance of design-science research in Information Systems via a concise conceptual framework and clear guidelines for understanding, executing, and evaluating the research. In the design-science paradigm, knowledge and understanding of a problem domain and its solution are achieved in the building and application of the designed artifact. Three recent exemplars in the research literature are used to demonstrate the application of these guidelines. We conclude with an analysis of the challenges of performing high-quality design-science research in the context of the broader IS community.
Original language | English (US) |
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Pages (from-to) | 75-105 |
Number of pages | 31 |
Journal | MIS Quarterly: Management Information Systems |
Volume | 28 |
Issue number | 1 |
DOIs | |
State | Published - Mar 2004 |
Keywords
- Business environment
- Creativity
- Design artifact
- Design science
- Experimental methods
- Information systems research methodologies
- Search strategies
- Technology infrastructure
ASJC Scopus subject areas
- Management Information Systems
- Information Systems
- Computer Science Applications
- Information Systems and Management