Distance learning classroom using Virtual Harlem

K. S. Park, J. Leigh, A. E. Johnson, B. Carter, J. Brody, J. Sosnoski

Research output: Chapter in Book/Report/Conference proceedingConference contribution

20 Scopus citations

Abstract

Virtual Harlem is a virtual reality reconstruction of Harlem, New York, during the 1920s. It was designed to immerse students of the Harlem Renaissance directly in the historical context of the literature of that period. The goal of this prototype is to develop rich, interactive, and narrative learning experiences to augment classroom activities for students in the humanities. This paper describes a semester-long user study using Virtual Harlem in an English literature course and discusses our experiences of integrating virtual reality technology in the classroom.

Original languageEnglish (US)
Title of host publicationProceedings - 7th International Conference on Virtual Systems and Multimedia, VSMM 2001
EditorsHal Thwaites, Lon Addison
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages489-498
Number of pages10
ISBN (Electronic)0769514022, 9780769514024
DOIs
StatePublished - 2001
Event7th International Conference on Virtual Systems and Multimedia, VSMM 2001 - Berkeley, United States
Duration: Oct 25 2001Oct 27 2001

Publication series

NameProceedings - 7th International Conference on Virtual Systems and Multimedia, VSMM 2001

Other

Other7th International Conference on Virtual Systems and Multimedia, VSMM 2001
Country/TerritoryUnited States
CityBerkeley
Period10/25/0110/27/01

ASJC Scopus subject areas

  • Artificial Intelligence
  • Media Technology
  • Computer Vision and Pattern Recognition
  • Information Systems
  • Modeling and Simulation

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