@inproceedings{9d13cdd27421425fb8c2e78c9918ea3b,
title = "Immersive technologies and experiences for archaeological site exploration and analysis",
abstract = "Immersive technologies have the potential to significantly improve and disruptively change the future of education and research. The representational opportunities and characteristics of immersive technologies are so unique that only the recent development in mass access fostered by heavy industry investments will allow for a large-scale assessment of the prospects. To further our understanding, this paper describes a project that aims at creating a comprehensive suite of immersive applications for archeological sites, including 360° immersive tours, skywalks, and self-guided explorations for education, and immersive workbenches for researchers.",
keywords = "Augmented reality, Cultural heritage, Linked data, Spatio-temporal modeling, Virtual reality",
author = "Wallgr{\"u}n, {Jan Oliver} and Jiawei Huang and Jiayan Zhao and Claire Ebert and Paul Roddy and Jaime Awe and Tim Murtha and Alexander Klippel",
note = "Publisher Copyright: {\textcopyright} Springer International Publishing AG 2018.; 13th International Conference on Spatial Information Theory, COSIT 2017 ; Conference date: 04-09-2017 Through 08-09-2017",
year = "2018",
doi = "10.1007/978-3-319-63946-8_48",
language = "English (US)",
isbn = "9783319005140",
series = "Lecture Notes in Geoinformation and Cartography",
publisher = "Springer Science and Business Media Deutschland GmbH",
pages = "307--314",
editor = "Paolo Fogliaroni and Andrea Ballatore and Eliseo Clementini",
booktitle = "Lecture Notes in Geoinformation and Cartography",
address = "Germany",
}