Abstract
In this study, we discuss Port of Mars, a new experimental design to study collective action problems in extreme environments under conditions of high uncertainty. The game is situated in the first-generation habitat on Mars, providing an engaging narrative for players to navigate collective action problems. This pilot study finds that most groups are able to avoid the collapse of the habitat, and that the existence of thresholds seems to make groups cooperative. The game demonstrates the initial outcomes of a transdisciplinary project that could provide new ways to study commons governance under high uncertainty.
Original language | English (US) |
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Pages (from-to) | 404-417 |
Number of pages | 14 |
Journal | International Journal of the Commons |
Volume | 14 |
Issue number | 1 |
DOIs | |
State | Published - 2020 |
Keywords
- Art-science
- Behavioral experiments
- Tipping points
- Uncertainty
ASJC Scopus subject areas
- Sociology and Political Science